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04, Spacewear experience

OrganisationVirgin Galactic

Virgin Galactic

Exploring spacewear through guided interaction

A mobile education experience that takes people from the complete spacewear outfit into suit layers, helmet viewpoints, glove construction and boot details. Guided visual interactions connect each component to the whole. The wider Virgin Galactic project included VR collaboration with Seymour Powell, the London-based strategic design and innovation agency.

Product design · Mobile education experience · Figma design and prototype

Virgin Galactic Spacewear outfit screen showing a full suit view with navigation to the helmet, gloves and boots.
Complete outfit with equipment navigation.
Virgin Galactic Spacewear gloves screen presenting the gloves as a focused equipment inspection.
Glove equipment overview.
Virgin Galactic Spacewear boots screen presenting boot positioning within the guided equipment sequence.
Neutral boot positioning guide.

Project brief

About

A mobile education experience for understanding the complete Spacewear outfit and exploring how its suit, helmet, gloves and boots are constructed.

Problem

The design needed to explain several layers, materials and viewpoints without losing the relationship between each detail and the complete Spacewear system.

Objective

Create a guided mobile sequence that moved from the complete look to focused construction and viewpoint screens while keeping the selected component clear.

How the interfaces support the task

Goal: Make the relationship between the outfit, helmet, gloves and boots understandable before revealing finer construction details.

Response: The design used persistent equipment navigation, prepared viewpoints and focused detail sequences to keep each object visually central.

Interaction approach: Use clear controls and prepared visual states to explore equipment details on a phone.

Scope, work needed

  • Spacewear introduction and equipment navigation
  • Suit layers, construction and texture
  • Helmet exterior, close-up and prepared viewpoints
  • Glove and boot construction, texture and guided views
  • Mobile layouts for focused equipment education

Personas

  • Illustrative portrait of a person, used for the Spacewear explorer design audience.

    Spacewear explorer

    Task

    Understand the complete outfit and how the suit, helmet, gloves and boots relate to one another.

    Design response

    The introduction and equipment navigation moved from the whole outfit into a focused route for each component.

  • Illustrative portrait of a person, used for the detail-focused learner design audience.

    Detail-focused learner

    Task

    Inspect construction, materials and prepared viewpoints for each part of the outfit.

    Design response

    Layer, texture, callout and viewpoint screens kept each detail connected to the selected equipment item.

Design personas · Portrait · Tony Zohari / Pexels; Portrait · Skildring by Andreas Ellegaard / Pexels.

Our contribution

Designed a guided Spacewear structure that moved from introduction and equipment navigation into focused construction, texture and viewpoint sequences.

Created mobile compositions that kept each selected component central while labels, guides and supporting information remained nearby.

Established a consistent pattern across the suit, helmet, gloves and boots, ending with the complete look and a route to the official site.

Design narrative

01Start with the complete Spacewear system

The introduction and outfit navigation establish Spacewear as one connected system before opening focused routes into the helmet, gloves and boots.

The full outfit remains the visual anchor while the equipment navigation makes the next choice explicit.

Spacewear discovery: introduction.

Complete outfit with equipment navigation.

02Reveal suit layers and construction

The construction screen pairs an exploded suit illustration with numbered material callouts for lyocell knit, brushed polyester and stretch nylon.

The screen labels these as proposed concept materials rather than verified flight equipment.

Suit construction with proposed lyocell knit, brushed polyester and stretch nylon callouts.

03Inspect the helmet from prepared viewpoints

The helmet route combines an equipment overview with exterior and close-up screens, followed by three prepared visor viewpoints.

The prepared views make the exterior form and visor details available from distinct angles.

Helmet exterior inspection.

Helmet close-up detail.

Prepared visor viewpoint: centre.

04Explain glove construction and angles

The glove route moves from the equipment view into exploded construction, labelled callouts and a closer surface view, then presents four prepared turntable angles.

The repeated structure supports comparison across the back, thumb, palm and outer side.

Glove construction: inner glove, palm panel and outer shell.

Glove construction with proposed polyester knit, synthetic suede and stretch nylon callouts.

Prepared glove angle: palm.

05Position and construct the boots

Close, neutral and wide guide views show the boots in distinct prepared positions. Construction and closer-look screens present proposed component materials and their purpose.

Close boot positioning guide.

Neutral boot positioning guide.

Wide boot positioning guide.

06Complete the guided route

The sequence closes with a reflective view beyond the spacecraft, followed by a handoff to the official Virgin Galactic site.

Closing view beyond the spacecraft.

Official site handoff.

Systems & responsive

Design system

The Spacewear route used consistent equipment navigation, image-led inspection, prepared viewpoints and supporting labels. Shared patterns connected the suit, helmet, gloves and boots while allowing each component to use an appropriate detail sequence.

Responsive behaviour

The mobile layout keeps the selected item, explanation and next action together. Construction details and viewpoint controls follow the same hierarchy across the equipment routes.

Prototype

Spacewear walkthrough coming soon

Explore suit layers, helmet viewpoints, glove construction and boot details in the interactive Figma prototype.

Project notes

Browse selected Spacewear screens, from outfit discovery to detailed equipment inspection.

  • The Figma prototype demonstrates guided visual states; it does not provide live tracking or equipment-fit assessment.

Takeaway & evaluation

A guided sequence can connect the complete Spacewear look to detailed construction and prepared viewpoints without losing the equipment context.

Outcome metrics not available.

What to measure

Proposed evaluation, not conducted research.

  • Can someone identify the available Spacewear components from the introduction and outfit navigation?
  • Can someone distinguish prepared viewpoints from construction and texture information?
  • Can someone move through the suit, helmet, gloves and boots without losing the wider Spacewear context?